Re: [AD] _al_file_size removal |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] _al_file_size removal
- From: Elias Pschernig <elias@xxxxxxxxxx>
- Date: Thu, 15 Jun 2006 10:32:56 +0200
On Thu, 2006-06-15 at 01:29 -0700, Chris wrote:
> On Thursday 15 June 2006 01:10, Elias Pschernig wrote:
> > I had assumed, since it can only be called internally, there should be
> > no real problem.
>
> Because it's an exported symbol, Windows will need to resolve it when the
> program loads, regardless if the program itself calls it or not. The 4.2.0
> import lib says the function is there, and loading a lib that doesn't have it
> will cause a load-time error.
Of course.
> For 4.3, it may be good to have all symbols hidden by default and marking the
> public API/proper symbols as exported (both MSVC and current MinGW can do
> this, and GCC 4 can do this for other platforms as well).
>
Sounds like a good idea.
--
Elias Pschernig