Re: [AD] Too old allegro for Windows platform !

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Miguel A. Gavidia napsal(a):
Perhaps this is true of the drivers written for a specific system. But as far as allegro in whole, I would say no.
You can also see this in the FAQ:

[quote]

Will you ever add support for 3D accelerator hardware?

No. This sort of hardware support would be most useful as part of a proper 3D API, which Allegro is not, and will never be. If you want to do some work on this, the MESA library (a free implementation of OpenGL) is IMHO the place to start. However, if you are interested in using OpenGL for graphics and Allegro for everything else, you can try the various add-ons libraries linked from http://www.allegro.cc/ such as AllegroGL.
[/quote]

This question is specific to Allegro 3D functions which aren't accelerated. It has nothing to do with rest of the Allegro. Things like blit are accelerated (if the platform supports it). Take a look at gfx_capabilities documentation for list of what accelerations Allegro supports:
http://alleg.sourceforge.net/onlinedocs/en/alleg008.html#gfx_capabilities
Other than that it also it supports DirectSound mixer (although for some reason is not the default).

--
Regards,
    Michal

ICQ# 175762750




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