Re: [AD] AllegroGL for 4.2.0 |
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- To: alleg-developers@xxxxxxxxxx
- Subject: Re: [AD] AllegroGL for 4.2.0
- From: Chris <chris.kcat@xxxxxxxxxx>
- Date: Wed, 14 Dec 2005 05:49:34 -0800
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On Wednesday 14 December 2005 05:25, Elias Pschernig wrote:
> There seem to be several binary versions available,
> but in #allegro I heared, there are problems with font conversion or
> something..
Yes. According to Bob, the true-color fonts completely break in AllegroGL (at
least when converting them; dunno if unconverted fonts are a problem). I'm
not sure what else there is, though.