Re: [AD] new demo game

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On Mon, 2005-12-26 at 11:25 +0100, Evert Glebbeek wrote:
> On Monday 26 December 2005 08:41, Peter Wang wrote:
> > Is anyone planning to integrate the new demo game soon? 
> 
> Planning? Oh yes... :'(
> Not today but I'll try to get round to it before the end of the year. I 
> still need to merge in some commenting and formatting.

Maybe we should just commit the latest version (I assume you have the
newest), even if it's somewhat broken - that way more people could work
on it. Maybe Thomas Harte and Miran Amon even would like SVN access and
continue working on it..

> > It seems to 
> > have been forgotten about.  I think the plan was to remove the old one,
> > but can we keep them both in the repository? 
> 
> We could, I suppose.
> 
> > I propose a `demos' directory with `classic' and `skater' inside that
> > (or whatever you want to call the old and new demos respectively).
> 
> I was thinking of maybe a `demos' module that could have demo1, demo2, 
> demo3, demo40, demo42 and the new demo (ie, all of them). Just because 
> it's cool that the old ones still work. ;)
> But maybe this webpage I've talked about will be enough for that.
> 

I like the idea of a demos module. For distributions, e.g. upcoming
4.2.1, we could simply distribute the skater demo along with it. But I'd
actually prefer it as separate download.

About the old demos, I think there's no point putting them into SVN,
e.g. if we fix a bug in one of them, should we apply it to all? What
about the cleaning of the code, should it be applied to also the old
versions? So I say, a website is enough, they are just sort of a
curiosity item for us allegro oldtimers :) 

-- 
Elias Pschernig





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