Re: [AD] Asm optimized version of _linear_draw_trans_rgba_rle_sprite24 is buggy?

[ Thread Index | Date Index | More lists.liballeg.org/allegro-developers Archives ]


On 2005-11-13, Serge Semashko <serge@xxxxxxxxxx> wrote:
> Evert Glebbeek wrote:
> 
> >>I see, I'll try to fix it myself, though I'm not familiar with AT&T
> >>assembly style.
> >
> >Brave man!
> 
> A patch fixing this bug is attached. Looks like it was just a typo in
> the code, found it after line by line comparing functions
> _linear_draw_trans_rgba_rle_sprite24 and _linear_draw_trans_rle_sprite24

Thanks, committed!

Peter





Mail converted by MHonArc 2.6.19+ http://listengine.tuxfamily.org/