Re: [AD] Asm optimized version of _linear_draw_trans_rgba_rle_sprite24 is buggy? |
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On 2005-11-13, Serge Semashko <serge@xxxxxxxxxx> wrote:
> Evert Glebbeek wrote:
>
> >>I see, I'll try to fix it myself, though I'm not familiar with AT&T
> >>assembly style.
> >
> >Brave man!
>
> A patch fixing this bug is attached. Looks like it was just a typo in
> the code, found it after line by line comparing functions
> _linear_draw_trans_rgba_rle_sprite24 and _linear_draw_trans_rle_sprite24
Thanks, committed!
Peter