Re: [AD] 4.2.0 beta 4 - sound.c bug? - suggested fix within

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On 8/2/05, Peter Wang <tjaden@xxxxxxxxxx> wrote:
> On 2005-08-01, Shawn Walker <binarycrusader@xxxxxxxxxx> wrote:
> > Yes, it's me again ;}
> >
> > I'm running a game that has this crash right now when starting during
> > sound initialization using the following code:
> >  if(install_sound(DIGI_AUTODETECT,MIDI_AUTODETECT,NULL)==0) {
> >    set_volume(255,255); //maximum to whatever card is, volume controlled in game
> >  }
> 
> Your analysis is correct, but it was already fixed in CVS :-)

Robbed of my glorious victory! *cries*.

Ah well. That'll teach me to start working with CVS instead of a snapshot.

Thanks,
-- 
Shawn Walker, Software and Systems Analyst
binarycrusader@xxxxxxxxxx - http://binarycrusader.blogspot.com/




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