Re: [AD] 4.2.0 beta 4 - sound.c bug? - suggested fix within |
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On 2005-08-01, Shawn Walker <binarycrusader@xxxxxxxxxx> wrote:
> Yes, it's me again ;}
>
> I'm running a game that has this crash right now when starting during
> sound initialization using the following code:
> if(install_sound(DIGI_AUTODETECT,MIDI_AUTODETECT,NULL)==0) {
> set_volume(255,255); //maximum to whatever card is, volume controlled in game
> }
Your analysis is correct, but it was already fixed in CVS :-)
Peter