[AD] Re: Windows Allegro on Multi-processor machines (was: Re: [AD] Allegro 4.2.0 RC1 timetable) |
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- To: alleg-developers@xxxxxxxxxx
- Subject: [AD] Re: Windows Allegro on Multi-processor machines (was: Re: [AD] Allegro 4.2.0 RC1 timetable)
- From: Elias Pschernig <elias@xxxxxxxxxx>
- Date: Sun, 05 Jun 2005 18:19:28 +0200
On Sun, 2005-06-05 at 18:04 +0200, Andrei Ellman wrote:
> Note that this affects WIP 4.1.11 and WIP 4.1.9, but not 4.0.3.
> Alas, the machine that demonstrated these problems was destroyed by a
> power-surge, so I'd have to track down another machine with the same
> problem (but at least I was able to get SiSoft Sandra to produce a
> diagnostic-report on the machine which I still have). I've tried this on
> several machines and the game worked fine. It was just this one
> multi-processor machine running Windows 98 that caused intermittent freezes.
>
> I did not have time to make a minimalist test-app, so the only way to
> track down the problem is as follows:
Ah, thanks. There's a chance that this already got fixed by enabling
locking under windows (in one of the last betas). So unless it is
reproduce again with the latest beta, let's just assume it is fixed :)
--
Elias Pschernig <elias@xxxxxxxxxx>