Re: [AD] rotate_sprite documentation |
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On 2004-05-17, Ben Davis <bnd25@xxxxxxxxxx> wrote:
> On Monday 17 May 2004 18:24, allegrovp@xxxxxxxxxx wrote:
> > It rotates in the canonical order for angles - mathematical angles are
> > signed, and positive angles would rotate counterclockwise, while negative
> > ones would rotate clockwise. You can add that if you want, for clarity.
>
> Don't forget that the coordinate system used by PCs isn't the canonical one.
> Information like this does need adding.
Improving documentation is easy. You have noted some point which needs
clarification. That step one. Next step is to provide the text you would
like the documentation to have.