Re: [AD] Allegro 4.2 todos |
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Vincent Penquerc'h wrote:
> make Allegro's random function public, which defeats the
> purpouse of trying
> to make it private.
Well, let's make it public then :)
Good and bad LCGs:
http://crypto.mat.sbg.ac.at/results/karl/server/node3.html
http://crypto.mat.sbg.ac.at/results/karl/server/node4.html
Ugh - i see the address of the university i'm studying at in there. So
much to trying not to think of all the uni work I should do, by reading
Allegro mails :)
I actually talked to the guy whose site this is once, never took one of
his courses though - and consequently know nothing about RNGs.. :)
Anyway, as I stated earlier, I'd like to see an RNG inside Allegro, no
matter if good or bad - the list of "bad" RNGs shows that it doesn't
really matter in most applications (even maths packages have those "bad"
RNGs apparently), and even less in Allegro games.
--
Elias Pschernig <elias@xxxxxxxxxx>