Re: [AD] rand() vs random() |
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rand in MSVC6 only fills the lower 16 bits. Maybe lower 15. I believe
that RAND_MAX is 32767 on that, so that would be the lower 15. I don't
know about MSVC.NET, because the random number generators are very
inconsistent in their "goodness" and you never use just raw rand() anyways -
- you apply some of formulas to them, I have bring my own RNG to use ;),
with its own interface.
Gillius
On 25 May 2003 at 21:17, Sven Sandberg wrote:
> Angelo Mottola wrote:
> > No, unfortunately that doesn't help here...
> > Instead, I've tried replacing rand() with (rand()>>16) and this improved
> > randomness a lot.
>
> Then (rand()+(rand()>>16)) should work for you too? I'd vote for that,
> as it works both on platforms where the most random bits are in high 16
> and in low 16 bits, as well as on platforms with only 15 bit random numbers.
>
> > Can we always assume rand() to fill all 32 bits of an int
> > (or better, is RAND_MAX always the highest 32bit number)?
>
> It's only guaranteed to be at least 32767, and Watcom (and maybe MSVC?)
> equal this limit.
>
> --
> Sven
>
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