Re: [AD] 4.0.2 release

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Robert J Ohannessian wrote:
Eric Botcazou wrote:

The attached patch should fix this problem (negative hue was not
treated in hsv_to_rgb(); apparantly it was introduced when a 'bug in
the hue blender' was fixed six weeks ago).



Except that treating a negative hue was precisely the bug :-)
Specifically, -epsilon which should have been treated like 0.0-60.0 was
treated like 300.0-360.0, which was fooling the blender.


How about:
[snip]

Nervermind that last message.
Perhaps we should just fix the test/example programs instead?



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