RE: [AD] sub bitmap patch |
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> What's exactly the problem ?
> The following program works fine here (DJGPP):
Yes, it *looks* like it works, because the rectfill is uniform.
Try with a sprite. And if you still don't see it (it may not be
obvious), try moving a sprite from in-screen to out of screen,
and you'll see it stops, gets clipped, then disappears, instead
of not stopping, getting clipped, then disappearing.
--
Vincent Penquerc'h
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