Re: [AD] sub bitmap patch |
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> Try creating a sub bitmap with negative offsets (eg overlapping with the
> top left corner of the parent bitmap) and you'll see what the bug is.
What's exactly the problem ?
The following program works fine here (DJGPP):
#include <allegro.h>
int main(void)
{
BITMAP *sub;
allegro_init();
if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0) != 0)
return 1;
install_keyboard();
sub = create_sub_bitmap(screen, -10, -10, 100, 100);
rectfill(sub, 0, 0, sub->w-1, sub->h-1, makecol(255, 0, 255));
readkey();
set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
return 0;
}
END_OF_MAIN()
--
Eric Botcazou
ebotcazou@xxxxxxxxxx