Re: [AD] destroy_bitmap after allegro_exit |
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In reply to Vincent Penquerc'h <Vincent.Penquerch@xxxxxxxxxx>: >Static objects are evil >anyway :) Hear, hear! One possible solution: void allegro_construct_destruct(int constructing) { static int count = 0; if(constructing && !count++) allegro_init(); if(!constructing && !--count) allegro_exit(); } Then call this in each object's ctor/dtor: class global_bitmap { private: // ... public: global_bitmap() { allegro_construct_destruct(1); } ~global_bitmap() { allegro_construct_destruct(0); } }; Of course, you would need to stop Allegro from registering allegro_exit with atexit(). Is there any way to do this? If not, maybe we should add one? Bye for now, -- Laurence Withers, lwithers@xxxxxxxxxx http://www.lwithers.demon.co.uk/
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