| Re: [AD] GUI fix and some questions |
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In reply to Charles Wardlaw <katt_gaiden@xxxxxxxxxx>:
>Has a new look for the standard allegro GUI procs been discussed for v4.0?
>Something nice and X-ish is my vote... ^.^
Check out AGUP (Allegro GUI un-unuglification project), by Peter Wang.
>
>I also noticed that destroy_bitmap tends to crash if called after
>allegro_exit. Is this expected behaviour (ie, I didn't read the
>manual closely enough), or a bug?
Known behaviour. The place it causes problems most frequently is in C++
class destructors (particularly with global objects, which are always
destroyed after Allegro is removed).
> I think it's strange that any of
>the destroy functions would require allegro to be initialized in order
>to work, but when I deleted my bitmaps before calling allegro_exit the
>crashes disappeared.
Check out the source code to destroy_bitmap :-)
Bye for now,
--
Laurence Withers, lwithers@xxxxxxxxxx
http://www.lwithers.demon.co.uk/
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