Re: [AD] dynamically loaded modules for Unix

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> - Maybe the Windows port can do a similar thing for the DirectInput
> 5 joystick driver?

I don't really see the point of using a dynamically loaded module just for
the joystick: thanks to COM, the Allegro code doesn't contain any
dependencies to DirectX version greater than 3 (for example, the DirectSound
input code is DirectX 5, hence doesn't work against the DirectX 3 runtime
libs, but the dll loads anyway).

A future DirectInput 5 joystick driver will use the same mechanism; so if
someone had a concern about this issue, he can now be reassured :-)
More seriously, is there any volunteer to write such a driver ? In the light
of the bug reports on SourceForge's tracker, it seems that it is really
needed.

However, I wouldn't be against some sort of modularization for the lib under
Windows, but to an extent greater than just for one driver.

--
Eric Botcazou
ebotcazou@xxxxxxxxxx



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