RE: [AD] win directx Joystick driver

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> The problem is really at compile time because, whereas COM roughly solves
> the dynamic interface compatibility problem, the hard-coded data 
> structures
> are statically tied to a specific DirectX version.

this is why they have those different versions of interfaces. each time
one changes, the previous one is kept, and this should in theory allow
a program to request either a newest one or an older one. i would expect
everything to evolve this way, including data structures, or this means
that older interfaces are unusable, and they might as well dump them to
save space and maintainance time.

-- 
Lyrian 



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