[dev] [Network Engine] About XmlRpc+OpenSSL and Jabber Client Lib

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Why do you think about use XMLRPC and OPENSSL for network system dialog
between softwares (client,world server,central server).

Advantages:
+ Use http protocol so can bypass firewall and routers
+ Encrypted with most use protocol (SSL)
+ Xml is most used format of metadata
+ many implementations exist for many dev languages
+ multipateform

And why do you think of use jabber lib client to manage chat?

Advantages:
+ world, and players can register an acount on any jabber server
+ we don't have to manage server for discussions
+ jabber can be used with bind to other Instant Messaging protocol
(AIM,MSN,ICQ)
+ World Server can create an irc channel on any jabber server
+ multiplateform lib
+ jabber protocol is xml based and can transport any type of data
+ can be used whith classical instant messaging (like web client) to
discuss with in-game players.


-- 
Alexandre   Cabrol Perales
--
President of
Wizzart
Open-Source Game-Development Association
web site: http://wizzart.org
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adr:;;;Montpellier;;34090;France
email;internet:alexandre.cabrolperales@xxxxxxxxxxx
title:President
tel;cell:+33 6 98 82 03 06
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url:http://wizzart.org
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