[xmoto-dev] some news

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* By correcting a bug about blocks rotation rendering in ugly mode, i saw that collision in dynamic blocks were computed with convex blocks instead of normal blocks. I changed it, then, levels with dynamic blocks should be run faster now.

* sdl-gfx has been merged on the main branch : xmoto -sdl-gfx ; it is still not perfect, but in a really good progress.

* what about migrating the project under svn ? Moreover, what about migrating the project under tuxfamilly with the website, the forum, and soon the wiki and the website program ?

* severals important bugs have been corrected since 0.2.4, i want to make 0.2.5 out at the begining of february.


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