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* By correcting a bug about blocks rotation rendering in ugly mode, i
saw that collision in dynamic blocks were computed with convex blocks
instead of normal blocks. I changed it, then, levels with dynamic blocks
should be run faster now.
* sdl-gfx has been merged on the main branch : xmoto -sdl-gfx ; it is
still not perfect, but in a really good progress.
* what about migrating the project under svn ? Moreover, what about
migrating the project under tuxfamilly with the website, the forum, and
soon the wiki and the website program ?
* severals important bugs have been corrected since 0.2.4, i want to
make 0.2.5 out at the begining of february.