Re: [xmoto-dev] bugs on textures

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On 1/8/07, nadenislamarre@xxxxxxx <nadenislamarre@xxxxxxx> wrote:
kees, what's this version ?!?
in configure.in Revision 1.54
"remve sdlgfx textured"
As long as it compiles I did only updated the src map
(update -d -P ) is what I usually do
so the src map is up to date
do you want a clean cvs checkout dist?


but it always exists,
you should perhaps do a sh ./bootstrap
and ./configure again

Nicolas

Quoting Kees Jongenburger <kees.jongenburger@xxxxxxxxx>:

> http://box.mmapps.net/~keesj/xmoto-0.2.5.tar.bz2
>
>
> On 1/8/07, nadenislamarre@xxxxxxx <nadenislamarre@xxxxxxx> wrote:
> > I've not this at home.
> > can you put me somewhere the .tar.bz2 so that i test in the vmware (i've
> not it
> > there)
> > "make dist-bzip2"
>
> >
> > Nicolas
> >
> > Quoting Kees Jongenburger <kees.jongenburger@xxxxxxxxx>:
> >
> > > Funny
> > >
> > > I don't have this problem
> > > perhaps this is a difference between VBO and not?
> > > is this only on the windows platform?
> > >
> > >
> > >
> > > On 1/8/07, nadenislamarre@xxxxxxx <nadenislamarre@xxxxxxx> wrote:
> > > >
> > > >
> > > > keesj, there is an important bug on texture rendering in opengl,
> > > > it has been produced recently, have you an idea ?
> > > > on windows, if i open the Green Hill Zone Act 1, it's very not nice.
> > > > See the joined file.
> > > >
> > > > Nicolas
> > > >
> > > >
> > >
> >
> >
> >
> >
>
>







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