Re: [xmoto-dev] bugs on textures

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no that's ok, i reproduce the bug under linux in a vmware on the same computer.
useVBOs return false.

Any idea how i could test ?
(i have a limited web access, and no xmoto cvs access...)

Quoting Kees Jongenburger <kees.jongenburger@xxxxxxxxx>:

> On 1/8/07, nadenislamarre@xxxxxxx <nadenislamarre@xxxxxxx> wrote:
> > kees, what's this version ?!?
> > in configure.in Revision 1.54
> > "remve sdlgfx textured"
> As long as it compiles I did only updated the src map
> (update -d -P ) is what I usually do
> so the src map is up to date
> do you want a clean cvs checkout dist?
>
> >
> > but it always exists,
> > you should perhaps do a sh ./bootstrap
> > and ./configure again
> >
> > Nicolas
> >
> > Quoting Kees Jongenburger <kees.jongenburger@xxxxxxxxx>:
> >
> > > http://box.mmapps.net/~keesj/xmoto-0.2.5.tar.bz2
> > >
> > >
> > > On 1/8/07, nadenislamarre@xxxxxxx <nadenislamarre@xxxxxxx> wrote:
> > > > I've not this at home.
> > > > can you put me somewhere the .tar.bz2 so that i test in the vmware
> (i've
> > > not it
> > > > there)
> > > > "make dist-bzip2"
> > >
> > > >
> > > > Nicolas
> > > >
> > > > Quoting Kees Jongenburger <kees.jongenburger@xxxxxxxxx>:
> > > >
> > > > > Funny
> > > > >
> > > > > I don't have this problem
> > > > > perhaps this is a difference between VBO and not?
> > > > > is this only on the windows platform?
> > > > >
> > > > >
> > > > >
> > > > > On 1/8/07, nadenislamarre@xxxxxxx <nadenislamarre@xxxxxxx> wrote:
> > > > > >
> > > > > >
> > > > > > keesj, there is an important bug on texture rendering in opengl,
> > > > > > it has been produced recently, have you an idea ?
> > > > > > on windows, if i open the Green Hill Zone Act 1, it's very not
> nice.
> > > > > > See the joined file.
> > > > > >
> > > > > > Nicolas
> > > > > >
> > > > > >
> > > > >
> > > >
> > > >
> > > >
> > > >
> > >
> > >
> >
> >
> >
> >
>
>





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