Re: [xmoto-dev] Migration on tuxfamily done

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On 12/7/06, Nicolas Adenis-Lamarre <nicolas@xxxxxxxxxxxxxxxxx> wrote:
a line like
curl_setopt(p_curl, CURLOPT_FOLLOWLOCATION, 1);
could help.

Okay, just add it.

Then, what is the best ?
a new xmoto version based on 0.2.2 with just this update.
Or a new one base on the cvs ? (i'm not sure it is tested enough)

Well, there's quite a lot of problems with 0.2.3 at the moment, so I
don't think it's good to hurry it out. Main problems as I see it:

- Weird slowdowns. The game gets slower and slower while running and
at the edges of the levels it gets really really slow sometimes.
- Memory leaks. I'm not really sure if I fixed all of them.

So I'd prefer a "quick-fix" of 0.2.2 instead. How about renaming the
current CVS version 0.2.4 and call the fixed 0.2.2 for 0.2.3?
I haven't got any free time today, so unless it can wait for tomorrow,
you'll have to do it.

--
Rasmus Neckelmann



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