Re: [hatari-users] Hatari, JagPad / Power Pad Support |
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- To: hatari-users@xxxxxxxxxxxxxxxxxxx
- Subject: Re: [hatari-users] Hatari, JagPad / Power Pad Support
- From: Ispettor Flanella <ispettorflanella@xxxxxxxxxxxxxx>
- Date: Tue, 18 Oct 2022 15:53:18 +0000
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Thank you for your feedback Thomas!
Hopefully someone will pick up the challenge :-) I'm no programmer unfortunately.
Best,
Sent with Proton Mail secure email.
------- Original Message -------
On Tuesday, September 27th, 2022 at 19:54, Thomas Huth <th.huth@xxxxxxxxx> wrote:
> Am Tue, 30 Aug 2022 08:42:53 +0000
> schrieb Ispettor Flanella ispettorflanella@xxxxxxxxxxxxxx:
>
> > Hey all!
> >
> > As suggested by some members of the AtariAge forum sending a short note about Hatari's JagPad / Power Pad support.
> >
> > I know this might be of lower priority, but as you probably already know there are a handful of exclusive Falcon 030 games that can be played exclusively with a JagPad / Power Pad joypad. Currently only directional and fire keys can be mapped on Hatari, but not the 1 - 9 keys on the keypad.
>
> [...]
>
> > And a list of Falcon 030 games that cannot be played fully without a Power Pad / Jagpad (they're just the 5 commisioned by Atari for the Falcon launch then, minus Road Riot 4WD where JagPad is not mandatory):
> >
> > ---------------------
> >
> > Evolution: Dino Dudes
> > Llamazap
> > Raiden
> > Steel Talons
>
>
> Hi!
>
> Thanks for the list! I wasn't aware of any games that really depend on the
> additional buttons on the JagPad, so it's good to have this list ready when
> somebody wants to implement this - which shouldn't be too hard to do since
> basic support for the joypad is already there, see the Joy_StePadButtons_*
> functions in joy.c ... most difficult part is likely to find somebody with
> enough spare time to implement it and to figure out a good way to configure
> this in the GUI ... patches are certainly welcome!
>
> Thomas