Re: [hatari-devel] hatari.app from cirrus-ci |
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- To: Hatari devel list <hatari-devel@xxxxxxxxxxxxxxxxxxx>
- Subject: Re: [hatari-devel] hatari.app from cirrus-ci
- From: Andreas Grabher <andreas_g86@xxxxxxxxxx>
- Date: Thu, 21 Dec 2023 09:47:08 +0100
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Seems I am not able to create a working portmidi.framework. Does someone have the skills to build it?
> Am 21.12.2023 um 04:59 schrieb Andreas Grabher <andreas_g86@xxxxxxxxxx>:
>
> I‘ll try to find/compile portmidi. But it might be a bit less clean compared to what we did with SDL2 and PNG.
>
>> Am 21.12.2023 um 01:34 schrieb Eero Tamminen <oak@xxxxxxxxxxxxxx>:
>>
>> Hi,
>>
>>> On 20.12.2023 20.40, Bob Carpenter wrote:
>>> I completely understand. Your reply gives me the opportunity to thank you for the work you have done on this even though you are not a macOS user. Since I do not use MIDI, I cannot justify the time to spend on this. If there is not someone who has the interest in working on this, a simple note should suffice letting Mac users know that portmidi is not available in 2.5.0 when it is finally released.
>>
>> Especially Falcon has some pretty nice non-MIDI music programs, so I can understand not being interested in MIDI music SW, although ST has a lot of interesting MIDI programs.
>>
>> (E.g. MidiSquare is an interesting one even for non-musician, as one can get somewhat interesting music just by moving mouse around a grid.)
>>
>> There are also quite a few games that work faster and with better sound when music goes to MIDI though (Bad Mood, ScummVM and graphical native ST adventure games...), and even few demos.
>>
>>
>> - Eero
>>> Bob C
>>>>> On Dec 20, 2023, at 11:20 AM, Thomas Huth <th.huth@xxxxxxxxx> wrote:
>>>>
>>>> Am Wed, 20 Dec 2023 10:18:26 -0700
>>>> schrieb Bob Carpenter <hatari@xxxxxxxxxx>:
>>>>
>>>>> Since some Mac Hatari users try to use MIDI, it would be helpful if the portmidi framework were included.
>>>>
>>>> If someone supplies me with the command line instructions how to create a
>>>> framework / usable universal library for this, I can try to add it. But I
>>>> don't have that much spare time to figure it out on my own.
>>>>
>>>>> As far as I know, the portaudio framework is only needed if you use the
>>>>> microphone in Falcon mode.
>>>>
>>>> Portaudio is not needed anymore, microphone input is available via the SDL
>>>> library since a while already.
>>>>
>>>> Thomas
>>>>
>>>>
>>
>>
>
>