Re: [hatari-devel] hatari.app from cirrus-ci (was: Re: One scanline short in ST fullscreen) |
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> Am 26.10.2023 um 20:36 schrieb Thomas Huth <th.huth@xxxxxxxxx>: > > Am Tue, 24 Oct 2023 19:53:43 +0000 > schrieb Anders Eriksson <evldhs@xxxxxxxxxxxxxx>: > ... >> Hello again Thomas, >> >> I noticed today that the builds from cirrus-ci are missing libpng so compressed videos/screenshots are not possible. >> Not a big deal for screenshots but videos gets very very large. >> >> Is it possible to add libpng to these Hatari builds? > > Hi, > > main problem is that there does not seem to be a proper pre-built libpng > available for macOS. It's likely possible to compile that in the cirrus-CI, > too ... but for me that's very cumbersome to come up with the right > commands since I don't have a macOS machine for testing, i.e. I have to > update the cirrus-ci.yml file by guessing, then submit a built, then wait > for the job to get scheduled, then finally find out that I had a typo > somewhere, then start again from the beginning ... It would really be > better if one of the macOS users could come up with a proper patch for the > .cirrus-ci.yml file instead. > > Thomas > > I appended a pre-built framework version of the latest libpng (1.6.40). It works with macOS 10.13 and later. I have built it with these steps: a Download source code from http://libpng.org/pub/png/libpng.html b Go to the source directory and build an Xcode project: cmake -G Xcode . -DPNG_FRAMEWORK=ON -DPNG_HARDWARE_OPTIMIZATIONS=OFF c Open the Xcode project and select "libpng" in left side bar d Select "Targets > png_framework" in middle sector e Set "Architectures" to "Standard Architectures (Apple Silicon, Intel)" f Set "Build Active Architecture Only" to "No" g Set "macOS Deployment Target" to "macOS 10.13" or oldest available h Set "Framework Version" to "A" i Set "Compatibility Version" to "1.0.0" j Set "Current Library Version" to the actual version of libpng k Select "png_framework > Any Mac" in title bar and go to "Edit Scheme ..." l Set "Build Configuration" to "Release" m Select "Product > Build" from the menu bar n Using Terminal go to bundle directory, change loader path and sign code: install_name_tool -change /opt/local/lib/libz.1.dylib /usr/lib/libz.1.dylib png codesign --force -s - png o Copy the framework to /Library/Frameworks and make sure no other versions of libpng are installed (if applicable remove macports version of libpng)
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