|[hatari-devel] MMU impact on emulated perf?|
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According to this post:
Enabling MMU emulation can speed up emulated performance by 2x in Hatari
v2.3.1. If I've
understood correctly, 030 cache emulation is
enabled in both cases.
Only thing that I think to be able to impact
emulated performance much, is caches.
Does MMU impact what gets cached and how?
(I tried to read 030 PRM, but did not really
get anything definitive out of that.)