Re: [hatari-devel] Suggested patch to fix the SDL GUI on KMS/DRM

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> Why is the call necessary with KMS/DRM and Wayland? Does it have any
> side effects there beside clearing the surface?

IMHO this is just a "workaround", but I'm also not an expert ... ;-)
Replacing "SDL_RenderClear" with "SDL_RenderDrawPoint" or similar
functions also fixes it for Wayland ...



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