[hatari-devel] Spec512 screens with higher CPU frequencies |
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- To: Hatari Development <hatari-devel@xxxxxxxxxxxxxxxxxxx>
- Subject: [hatari-devel] Spec512 screens with higher CPU frequencies
- From: Thomas Huth <th.huth@xxxxxxxxx>
- Date: Sat, 2 Mar 2019 08:17:52 +0100
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Hi all,
The author of the game "Alpha Waves" reported an issue on github when
running the game in 2-player mode with 32 MHz:
https://github.com/hatari/hatari/pull/2/commits/c7711fbae26295ddd288
The suggested fix apparently fixes the graphical glitch in the game,
but currently I wonder: Does it make sense at all that we run the
spec512 with CPU frequencies > 8 MHz? The Spec512 code has definitely
only been written with 8 MHz in mind, so I think we should rather not
use these screen convert functions if the user selected a CPU frequency
of 16 MHz of 32 MHz. Other opinions / ideas?
Thomas