Re: [hatari-devel] Feature request/idea: cycle counting |
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You were talking about cache hits & misses, which on 030 can have
a huge impact on performance. That's a run-time property dependent
on what you've run before (e.g. are you doing things in a loop, how
long your loop is etc).
Only execution of the instructions with the CPU emulation code
considers these things, disassembly considers each line only in
isolation.
I.e. you need to run the code for cycle information.
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