Re: [hatari-devel] Temporary bad patch to fix Agony/dnt crew (Falcon)

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I full agree.
I'd prefer to add the full videl code once and for all (give me free time ;) instead of this patch


Le 06/04/2017 à 23:53, Nicolas Pomarède a écrit :
Le 06/04/2017 à 23:46, Laurent Sallafranque a écrit :

I've got a very bad but easy patch to allow Agony/DNT Crew demo to work
from beginning to end :

In Videl.c, just add  videl.vertFreqCounter++;

See the code above.

I don't know if this should be uploaded in the repository or just kept
in mind.

At least, the demo runs from beginning to end with this patch.

There are a few glitches here and there but it doesn't freeze.

When I'll take the time to integrate and finish correctly the Videl
code, there should be no more need of this patch.


I don't know if this patch can have bad effect or not, this would need to test many falcon demos. Ans as testing demos take a lot time, I think it would be better to upload a full patch that really add videl interrupts to Hatari (as the one you mentioned earlier)

But if people want to test this added line, they can do it easily on their own copy of the sources and report here.


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