Re: [hatari-devel] SDL1 vs. SDL2 sound pausing

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Le 10/09/2016 à 21:20, David Savinkoff a écrit :
> Thomas Huth wrote:

> I think Thomas' patch is correct with a small modification:
> +	else if (nGeneratedSamples == 0 && emulator_paused)
No, because, in the case of MacOsX menus, emulator is not paused....

JV




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