Re: [hatari-devel] TT palette issue |
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- To: hatari-devel@xxxxxxxxxxxxxxxxxxx
- Subject: Re: [hatari-devel] TT palette issue
- From: Uwe Seimet <Uwe.Seimet@xxxxxxxxx>
- Date: Sat, 20 Feb 2016 10:41:45 +0100
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Hi,
Any news on this? Just checked with the latest development sources, but
the white is still not white anymore in TT high.
Take care
Uwe
> Hi all,
>
> This may belong to this thread: Just like some months ago the color
> white in TT high is not really white anymore, but rather a very light
> shade of grey. Some days ago this was still fine.
>
> Take care
>
> Uwe
>
> > On 12 Feb 2016 at 0:08, Eero Tamminen wrote:
> > >
> > > According to Hatari code:
> > > --------------------------
> > > * Write to video shifter palette registers (0xff8240-0xff825e)
> > > *
> > > * When writing only to the upper byte of the color reg
> > > * (instead of writing 16 bits at once with .W/.L).
> > > * In that case, the byte written to address x is automatically written
> > > * to address x+1 too (but we shouldn't copy x in x+1 after masking x ;
> > > * we apply the mask at the end)
> > > * Similarly, when writing a byte to address x+1, it's also written
> > > * to address x
> > > * So : move.w #0,$ff8240 -> color 0 is now $000
> > > * move.b #7,$ff8240 -> color 0 is now $707 !
> > > * move.b #$55,$ff8241 -> color 0 is now $555 !
> > > * move.b #$71,$ff8240 -> color 0 is now $171
> > > * (bytes are first copied, then masked)
> > > --------------------------
> > >
> > >
> > > If somebody could do similar test also on Falcon, that
> > > would be appreciated too. Current Videl emulation code
> > > has that functionality commented out, with a TODO...
> > >
> > The Falcon behaves the same as described above, tested on my Falcon.
> >
> > Roger
> >
> >
> >
>
>