Re: [hatari-devel] Data cache Issues? |
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Le 30/06/2015 21:51, Eero Tamminen a écrit :
* ChainZ loops with exception 3 at startup - works at least with older oldUAE * JewelZ loops with exception 3 at startup (if user selects real Falcon instead of Hatari) - works at least with older oldUAE * Kart game crashes at startup - worked more with older WinUAE version * Teknoballs loops with exception 3 at startup - works at least with older oldUAEThese don't anymore crash, they all have similar DSP issue as T2.
Hi these games are now fixed.There was a bug in the way the DSP handle interrupts and the HREQ signal. It was not visible before with old cpu core, because it used a "simplified" mode of how DSP's interrupt should be handled by the 68030.
But with the WinUAE cpu core, I rewrote MFP and DSP level 6 interrupt handling, and this exposed this bug in the DSP code (see other thread for more details)
Jewelz stays on the "paradize" image at start, but maybe I need to press some keys ?
Maybe this also fixed some program that used DSP's interrupt (mod/mp3 player)
Nicolas
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