Re: [hatari-devel] Data cache Issues?

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On tiistai 09 kesäkuu 2015, Nicolas Pomarède wrote:
> Le 08/06/2015 23:27, Eero Tamminen a écrit :
> Regarding firestarter, I extracted the packed program and ran it
> separately to be sure it was not related to the packer not flushing tha
> caches. This still crashed with a data cache mismatch, so packer is not
> the cause of the problem.
> After some debugging, I found another bug in the write part of the 68030
> data cache when write allocate is off and data are not long word
> aligned. I tested a small/dirty patch and the demo now works, I will
> post a cleaner patch later.

Any news on that update?

I waited a while for it before continuing checking some more
Falcon games (first I check non-DSP needing ones, then continue
to DSP using ones and finally check few more demos).

So far I haven't found new problems, except for 3 games that don't
seem to anymore work either with 1.6.2 oldUAE nor latest WinUAE, but
which were supposed to work earlier.

They are:
- Men at War
- Masters of Chaors (2-4 player "Dungeon Master")
- Push It

(If anybody has these on their disks, give them a try.)

	- Eero

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