Re: [hatari-devel] Beats of Rage (new Falcon game)

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On Sun, 16 Dec 2012, George Nakos wrote:

Don't oversimplify things. Compression is (IMHO) a design decision not
to  be taken lightly. For example, what speed is the depacking routine
running at? Does it depack in place or does it need an extra buffer to
store  the  unpacked  data and then copy it in place? What impact does
that  have on speed? Is that an acceptable wait for the player? And so
on and so forth.

Fluent loading speed/restart speed is the most important.
HDD space requirement is a no-issue these days.

--
Anders Eriksson
ae@xxxxxx     http://www.dhs.nu/
ae@xxxxxxxxx  http://www.atari.org/



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