Re: [hatari-devel] Beats of Rage (new Falcon game) |
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On Sun, 16 Dec 2012, George Nakos wrote:
Don't oversimplify things. Compression is (IMHO) a design decision not to be taken lightly. For example, what speed is the depacking routine running at? Does it depack in place or does it need an extra buffer to store the unpacked data and then copy it in place? What impact does that have on speed? Is that an acceptable wait for the player? And so on and so forth.
Fluent loading speed/restart speed is the most important. HDD space requirement is a no-issue these days. -- Anders Eriksson ae@xxxxxx http://www.dhs.nu/ ae@xxxxxxxxx http://www.atari.org/
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