[hatari-devel] 2 crossbar questions: |
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Hi,
I've playing around with the Warum demo and Moongame game.
Both are using stereo 8 bits in the crossbar, but are using 16 bits
transfers into the SSI (CRA bits 12, 13 = 10 (16 bits transfers))
This brings me 2 questions about the crossabr and the sound matrix of
the Falcon :
- When the crossbar is in 8 bits, does the DAC swift the data to 16 bits
(data can come from the DMA or the DSP) ?
- in non handshake mode, the crossbar asks the DSP to send it the
datas. I guess it gets 8 bits (left or right sample), then the 8 other
bits, while in the same time the DSP transfers 16 bits before
considering that it has transferred the whole data. Does it sound right ?
I've recoded the transfer as wriiten above.
The sound is different for Warum (not better, but different)
Actually, this breaks Chaos AD which freezes (I don't know why yet, I
search).
Should I upload this, as I think it's the good way to proceede or not ?
Regards
Laurent