Re: [eigen] Avoid SVD in rotation() for Isometry

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On 1/11/2019 12:41 PM, Greg Coombe wrote:
Naively moving the old code over the new system hits a little gotcha: the "rotation()" call in Transform actually performs a full SVD to extract the scale component from the linear part:

This is an aside, but if have a general transform, is doing Jacobi SVD the fastest? Did anyone investigate using the newton type methods? eg.


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