Re: [eigen] 3.0-RC1 released

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It is.  Thanks Gael.

- Rhys

On Sat, Mar 19, 2011 at 9:01 AM, Gael Guennebaud
<gael.guennebaud@xxxxxxxxx> wrote:
> that stupid GLEW issue should be fixed now.
>
> gael
>
> On Mon, Mar 14, 2011 at 10:06 PM, Rhys Ulerich <rhys.ulerich@xxxxxxxxx> wrote:
>>> http://bitbucket.org/eigen/eigen/get/3.0-rc1.tar.bz2
>>>
>>> Please give this a last round of testing.
>>
>> I probably should have asked earlier-- is it considered okay that
>> unsupported/test/CMakeFiles/openglsupport.dir/openglsupport.cpp.o breaks the
>> 'make check' target?  All of the beta releases have consistently tripped
>>    /workspace/rhys/tmp/eigen-eigen-b6456624eae7/unsupported/test/openglsupport.cpp:
>> In function ‘void test_openglsupport()’:
>>    /workspace/rhys/tmp/eigen-eigen-b6456624eae7/unsupported/test/openglsupport.cpp:323:8:
>> error: ‘GLEW_ARB_gpu_shader_fp64’ was not declared in this scope
>> on my system (GNU and Intel alike) and I just kept assuming it would be fixed
>> prior to 3.0.
>>
>> I do get a
>>    -- Found Glew: /usr/lib/libGLEW.so
>> at cmake configuration time and appear to have /usr/include/GL/glew.h on
>> my system.
>>
>> Any possibility the #ifdef GL_ARB_gpu_shader_fp64/#endif lines could be moved
>> outside the if(GLEW_ARB_gpu_shader_fp64) test?  I'm unfamiliar with GL and
>> don't know if that would be verboten, but it would solve the 'make check' break
>> on my system.  Something like
>>
>>    #ifdef GL_ARB_gpu_shader_fp64
>>    if(GLEW_ARB_gpu_shader_fp64)
>>    {
>>        // ...
>>    }
>>    else
>>    #endif
>>      std::cerr << "Warning: GLEW_ARB_gpu_shader_fp64 was not tested\n";
>>
>> instead of the currently problematic
>>
>>    if(GLEW_ARB_gpu_shader_fp64)
>>    {
>>      #ifdef GL_ARB_gpu_shader_fp64
>>      // ...
>>      #endif
>>    }
>>    else
>>      std::cerr << "Warning: GLEW_ARB_gpu_shader_fp64 was not tested\n";
>>
>> - Rhys
>>
>>
>>
>
>
>



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