On Tue, Oct 27, 2009 at 3:25 PM, Márton Danóczy
<marton78@xxxxxxxxx> wrote:
Yes. Shouldn't that be Isometry?
Greets,
Marton
2009/10/27 Hauke Heibel <hauke.heibel@xxxxxxxxxxxxxx>:
> Hi,
>
> we already have a bunch of useful typedefs in the lib and I'ld like to
> propose the following useful additions (exemplary for double):
>
> typedef Matrix<double,2,Dynamic> Matrix2Xd;
> typedef Matrix<double,Dynamic,2> MatrixX2d;
>
> typedef Matrix<double,2,Dynamic> Matrix3Xd;
> typedef Matrix<double,Dynamic,2> MatrixX3d;
>
> typedef Matrix<double,2,Dynamic> Matrix4Xd;
> typedef Matrix<double,Dynamic,2> MatrixX4d;
>
A minor comment, possibly related to copy/pasting.. The last 4 typedefs state the fixed dimension as always being 2, instead of 3 or 4.
> typedef Transform<double,2,Isometrie> Isometrie2d;
> typedef Transform<double,3,Isometrie> Isometrie3d;
>
> Any objections?
>
> Regards,
> Hauke
>
>