Re: [AD] Potential Optimization

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I'm confused about this. The reason why transformations are applied as they are is so that you can change them in the middle of drawing multiple bitmaps. Does this change essentially remove that feature?

Also, it doesn't seem like this completely fixes mixing primitives and bitmaps, as if there's overlap, wouldn't bitmaps always be drawn over the primitives even if they're interleaved?

-SL




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