Re: [AD] Windows binary suggestion

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OK, fine. So the binaries require 12 dlls to run, let's see how many people use them.

On August 2, 2015 8:35:49 AM MDT, Elias Pschernig <elias@xxxxxxxxxx> wrote:
>I think that's risky for two reasons:
>
>1. The native loaders understand additional formats, so someone might
>go
>and read e.g. gifs then be surprised they don't work on other
>platforms.
>
>2. The native loaders only support a limited subset of .png (e.g.
>paletted
>ones don't work in 8-bit mode) - so for consistency it would be better
>to
>always use libpng unless you really know what you are doing.
>
>
>On Sun, Aug 2, 2015 at 3:48 AM, Trent Gamblin <trent@xxxxxxxxxx> wrote:
>
>> I think next time the Windows binaries are built they should be build
>with
>> -DWANT_NATIVE_IMAGE_LOADER, so libpng/libjpeg aren't needed.
>>
>>
>>
>>
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