Re: [AD] shader variable names

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On Tue, 26 Feb 2013 11:10:55 +1100, Peter Wang <novalazy@xxxxxxxxxx> wrote:
> It's not a simplification.  It introduces compile time checking
> where there was none, for one side of the interface.

I forgot to mention, it's opt-in.
Users would still be able to write the string names if they prefer.

Peter




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