Re: [AD] shader variable names |
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On Tue, 26 Feb 2013 11:10:55 +1100, Peter Wang <novalazy@xxxxxxxxxx> wrote: > It's not a simplification. It introduces compile time checking > where there was none, for one side of the interface. I forgot to mention, it's opt-in. Users would still be able to write the string names if they prefer. Peter
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