Re: [AD] allegro_tiled: a new module for parsing tile-based maps.

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On Tue, 31 Jul 2012 15:16:12 -0500
Damien Radtke <damienradtke@xxxxxxxxxx> wrote:

> Hey all! I just wanted to share a project I've been working on for a
> little while with you guys. It's a new module designed for parsing and
> drawing tile-based maps saved in the TMX map format (most notably used
> by the Tiled map editor program). The source code can be checked out
> from my github repo:
> 
> https://github.com/dradtke/allegro_tiled
> 
> There are a couple small examples saved there, too, to demonstrate how
> the module is used.
> 
> Feedback is appreciated.
> 

Nice! ex1 works out of the box here - ex2 complains about some missing
tiled.h though.

Looking at the code, I'm not sure how good of an idea it is in
general to export _ALLEGRO_VECTOR and _ALLEGRO_LIST into user code. I
do it myself as well since C doesn't have much of an alternative to use
- but in theory they are meant to be used internally only...




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