Re: [AD] List of sub bitmaps

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On Thu May 10, 2012, Elias Pschernig wrote:
> On Thu, 10 May 2012 08:55:26 -0600
> 
> Thomas Fjellstrom <tfjellstrom@xxxxxxxxxx> wrote:
> > It sounds like if the extra struct isn't updated, then it doesn't
> > properly restore sub bitmaps.
> 
> But what is "restore"? If it was al_set_target_bitmap or
> al_lock_bitmap, Allegro itself should update the sub bitmaps.

Not if the texture id in the sub bitmap is wrong after the restore :P (in 
general) when android pauses you, all of your GL/EGL state is wiped. All 
textures, handles, whatever, is now invalid. If the sub bitmap's extra struct, 
including the texture member hasn't been updated, it means that subbitmap is 
broken. That is if allegro actually uses that data for anything (why doesn't 
it just use the parent's?)

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-- 
Thomas Fjellstrom
tfjellstrom@xxxxxxxxxx




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