Re: [AD] Allegro 4.4.1.1 fails to fully build

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Are you sure that's why? I took a look at png.h from Allegro Sprite Editor (looks to be pretty stock but who knows) and it includes zlib.h itself.

Trent

On 2011-03-07, at 8:58 PM, Edgar <edgarreynaldo@xxxxxxxxxx> wrote:
> First, loadpng fails to build because loadpng.c doesn't include zlib.h.




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