Re: [AD] ALLEGRO_KEY_PAD_ENTER on Windows |
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On 21.03.2011 18:22, Matthew Leverton wrote:
See<http://www.allegro.cc/forums/thread/606792> Attached is a 5.1 patch that adds support for the ALLEGRO_KEY_PAD_ENTER on Windows. It's possible that other keys like right control could use the new 'extended' flag as well, but I just did the least amount of work to get the pad-enter key detected. Tested via the keyboard event example.
I've extended the patch. The goal was to make the left and right versions of the modifier keys work independently of each other. It works just fine for Ctrl and Alt, but the Shift keys are still problematic.
I've also tried to simplify some of the code.Maybe the right way to do keyboard input for games is using WM_INPUT, but I don't feel like tackling that. Windows API programming just isn't fun.
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winkeyboard.diff
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