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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] acodec proposal
- From: Matthew Leverton <meffer@xxxxxxxxxx>
- Date: Tue, 13 Apr 2010 11:33:05 -0500
On Tue, Apr 13, 2010 at 4:17 AM, Peter Wang <novalazy@xxxxxxxxxx> wrote:
> You convinced me that recompiling acodec wasn't a big deal on Linux ;-)
> I don't believe recompiling acodec is a big deal on Windows either.
> People who have a problem with compiling Allegro can use a binary package.
>
It's important then that the public symbols stay the same, which isn't
even a concern if the explicit loaders are removed.
> No, because I accepted your arguments for loading third party DLLs directly.
>
So you'd use, e.g.: dumb_load_it = dlsym(d, "dumb_load_it"), and your
only reservation is about duplicating structures and definitions if
headers aren't found?
--
Matthew Leverton