Re: [AD] Pixel graphics routines and transformations

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On 2010-03-23, Pavel Sountsov <slabode@xxxxxxxxxx> wrote:
> 
> 
> Trent Gamblin wrote:
> > On Mon, March 22, 2010 9:16 pm, Pavel Sountsov said:
> >> 2. Make a subset of those pixel drawing routines ignore transformations
> >> (e.g. al_put_pixel and al_get_pixel). However, this requires a solution
> >> for blended primitives (which need an untransformed equivalent to
> >> al_draw_pixel).
> > 
> > I think this is the way to go. al_put_pixel and get_pixel I've always thought
> > as different from al_draw*.. they're just there to make it easier to modify a
> > texture or load an image into a texture or whatnot. I think you should copy
> > al_draw_pixel into an internal primitives thing for now, use that in the
> > addon, and make al_draw_pixel respect transforms.
> > 
> > Trent :{)>
> 
> Ended up doing basically that. Thanks.

You could add an al_draw_pixel_untransformed.  If it's useful for the
primitives addon it would probably be useful to someone else too.

Btw, do the font addons respect transforms?

Peter




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