Re: [AD] SF.net SVN: alleg:[13008] allegro/branches/4.9/examples/ex_gldepth.c

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Ok, so that fixed ex_gldepth not showing the textures properly. I'm not sure I fully understand why though?


Neither do I, someone should fix how the cube is drawn (all faces should be counter-clockwise). I guess wrong cube faces are basically undefined behavior in OpenGL so the result was random. Didn't look very closely though myself.


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